Opening
LOTG Worlds is where I explore world-building as both a technical and a creative practice, sometimes leaning more toward one than the other.
I’m interested in what happens when an idea becomes a place: something with space, atmosphere, movement, and a way to explore it.
This gives me room to bring together visual work, sound, storytelling, and interaction—and to play with immersion, theatricality, and the strange.
Creating a place to experience
A constructed environment gives me another way to express an idea. I can work with how a place feels, how its parts fit together, and what happens as someone moves through it.
I’m interested in how those choices shape an experience: what draws attention, what invites curiosity, and what someone discovers along the way.
Worlds gives that exploration its own home within Lila on the Grid.
Finding your way
I want room for surprise and wandering, with enough orientation to explore comfortably.
Navigation, orientation, and exploration are central to how I approach world-building. I pay particular attention to how someone finds their bearings, chooses where to go, and discovers what’s around them.
Make the world weird. Make the wayfinding trustworthy.